Dont want to start changing the script this way so just to change troop builds/counts. Troops/village build is different from player to player so what to you is considered a nuke to someone else is not, etc. It was the same troops config then, it will be the same one in the future. Even if there are more resources incoming to a village than its warehouse can handle, the script will attempt to offload as much res as necessary to keep you from overflowing. The script has worked with this logic for more then 7-8 years. 1 Important: Generally, we do not ban scavenge scripts, Resource Balancers or snipe scripts so some may not yet be in the list below. This way you have an actual idea how much total res is going around between all villages, so the averages are way more accurate, the balancing will be more accurate, and it will also prevent overflowing warehouses. Completely adjustable how much % should be left behind, or should be stocked extra.ģ) Accounts for already incoming resources to each village. Really helps to build out those newly capped villages fast!Ģ) Adjustable priorities: Set which villages (till a certain point range) should receive extra resources, and from which point a village is considered 'finished', and should keep less resources in reserve. Prioritises the smallest villages in points first. Just make dynamic or manual groups if you deal with large gaps in between clusters to make the script even more efficient. This is the one a lot of you have been waiting for, a new and efficient warehouse balancer script ^^ġ) will attempt to balance your res across your current group of villages. Sub-forums: Submit for approval Rejected Scripts Script Updates Approved Private Scripts Approved Public Scripts External / Independent Tools Questions & Requests Threads 595 Messages 9.1K. In order to submit a script for approval, submit your script in this subforum.Make sure to fill in the requested, mandatory, fields appropriately, as well as your choice on public/private. For approved quick bar scripts and related discussion. Last edited by a moderator: Feb 20, 2016. Dear players, As stated in the game rules, all scripts need to be Approved by the Tribal Wars team before use.This includes scripts that you want to use privately. While one could argue that this is vaguely written and does not explicitly forbid non-premium players from using approved scripts, it is strongly implied, in my opinion. Play via your smartphone or via your browser.Approved ticket nr. Section 7 states: Players with a Premium Account are permitted to add approved JavaScript commands to their quick bar.Many different worlds with altered victory conditions.Band together with other players to form a tribe and declare war on your enemies.This script takes your reports, commands, incomings, and troops, and uses this to provide useful information. Each user must get their own script for each world - instructions below. This previously private script is now open for general use.
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